抛开宣发等也通用于其他娱乐业的因素,Roblox所谓的Metaverse概念,用游戏产业的范式来说,其实是对 [制作良好开发工具和维护开发者社区] 、[大型网络游戏良好运营] ,以及通过 [拟真增强沉浸感,营造可信的虚拟世界] 三个事情组成的。Metaverse 用游戏业范式来看,制作它意味着你需要制作一个开放世界游戏,需要制作一个网络游戏,需要有一个良好的开发者社区来补充世界内容,需要把以上这三件事都做好。
[相关链接]
Roblox 官方网站,真的要讨论,也请先玩一下吧:https://www.roblox.com/home
搜Minecraft和还原论搜到的一期节目:https://jimruttshow.blubrry.net/david-krakauer/
这期节目的笔记(https://xsrus.com/notes-on-david-krakauer-s-interview-on-jim-rutt-show)
节选一段:David is pessimistic about schools but optimistic about the world of gaming. School is becoming more reductive: teachers are consistently reducing the scope of lessons to focus narrowly on standardised tests. In contrast, game designers are putting highly rich, complex phenomena into their games. Young kids probably learn more playing Minecraft today than in the classroom.
这好像也很符合Roblox的初衷。
EVE国服势力变迁:https://www.bilibili.com/video/BV1DW411B7d5?from=search&seid=3097858914483843055
一篇关于EVE经济系统的报道:https://www.wsj.com/articles/BL-REB-10618
John Carmack从很多年前就开始讨论metaverse: https://twitter.com/id_aa_carmack/status/633446413196763136
John Carmack关于VR和metaverse的访谈,注意卡马克老现在是facebook的顾问:https://www.youtube.com/watch?v=vihM6DD321w
怪奇物语演员凑在一起玩D&D:https://www.youtube.com/watch?v=b7-vlUdoVAE
IGN关于Metaverse有哪些可能的入场者:https://www.ign.com/articles/what-is-epic-games-metaverse-and-is-it-worth-billions
用虚幻引擎做的游戏列表:https://en.wikipedia.org/wiki/List_of_Unreal_Engine_games.
暴雪失败的泰坦项目:https://www.gcores.com/articles/19046
补充,Second Life 也是当年很重要的一个metaverse游戏。